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Post by triforcechris on Nov 17, 2022 0:32:00 GMT -5
These following bugs were discovered on version 1 of the demo (Esco's very first release day 1) on my Windows 10 Gaming Desktop. Although I'm reporting these bugs, I could not figure out how to reproduce any of them, I am just here to report them:
1. When Game starts, when it says "Final Stage: Bloodlines", Screen is shifted really high up in the sky, even if you reset by F3. The fix for this is quitting out then launching it again. (Occurred a few times, rare) FIXED - Esco
2. Music stops in the area before Dracula's room & Each time the screen transitions to a new area, both the Music and Richter's voice is breifly cut-off. (Occurred a few times, rare) FIXED - Esco
3. Draculas voice gets cut-off when screaming NOOOO (Occurred somewhat commonly, if I had to give a ratio, 25% of the time it would happen) FIXED - Esco
4. Music stops in the middle of draculas second phase (Occurred rarely) FIXED - Esco
5. Xbox One Controller Error Message: ArgumentNullException while executing 'performed' callbacks of 'Gameplay/Start[/Keyboard/numpadDivide,/XInputControllerWindows/start]' (Occurred commonly, it seems it's a message I can ignore because my start button works just fine and I just close the error message. I am using an Xbox One Controller to play the game, specifically a "PowerA Spectra Infinity Enhanced Wired Controller for Xbox Series X|S- Black") SHOULD BE FIXED - Esco
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Post by Esco on Nov 17, 2022 0:44:43 GMT -5
Thanks for the videos. Please edit your post and let me know how many times each of these errors has occurred. As for that last issue (#6), this isn't a glitch. You are using a crash when the white screen effect from Dracula changing forms is up. So it captures the screenshot at that point. Notice the HUD there. The 1st time you use a crash it will ALWAYS take a screenshot. I have removed it for this reason For error 1: does this happen upon starting a new game for the first time? Or after several replays? I will need more details for this one. I know how to fix error 2 with the sound effects. I can't believe I honestly missed that. Also please send the entire folder for your copy of the Alpha demo to me in a zip type format. You can upload it somewhere and send me a link via PM OR via Patreon. DO NOT put the link here please. I will need it for issue #5. Also does this just happen after the logo video after your first time running the exe or after several playthroughs or after a reset only? Did you change things in options right before it happened? Did you hit a keyboard or gamepad button to cause it? Has anyone else encountered glitches 1, and 3-5?
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Post by triforcechris on Nov 17, 2022 1:01:22 GMT -5
Error 1 happens after several replays. Often times I would reset using F3 for my runs.
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Post by Esco on Nov 17, 2022 1:35:36 GMT -5
Error 1 happens after several replays. Often times I would reset using F3 for my runs. Ok, understood. Can you also look under: C:\Users\username\AppData\LocalLow\CompanyName\ProductName\Player.log Send me that log as well please via Patreon. It may also be: C:\Users\username\AppData\Local\CompanyName\ProductName\output_log.txt Or some other such name. Though the path should make it easy to find. As for error #3: is it happening ever on the initial playthrough upon the first time starting the game or just upon replays afterwards? For issues 2-4: are you by any chance pausing the game THEN resetting while it is paused, and then getting these audio issues?
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Post by Esco on Nov 17, 2022 5:29:28 GMT -5
Error #1 has been fixed. I had simply forgotten to reset the static var for the roomNum. This threw off the camera. It can be reproduced by going into room 1 or 2, and resetting, then going back to the prologue.
Any fixes listed will be included in the next release.
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Alpha Demo Patron
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Jan 31, 2023 19:22:40 GMT -5
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triforcechris
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Nov 16, 2022 23:55:12 GMT -5
November 2022
triforcechris
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Post by triforcechris on Nov 17, 2022 17:25:15 GMT -5
Error #3 is happening upon replays afterwards, I don't think I've ever had the bug occur on the first playthrough upon launching the game
For error's 2-4, you are right. These audio issues seem to be happening when you reset using F3 while paused. I tested it and on the first try of me resetting while paused, the music & richter's voice was cut off while screen transitioning. When I resetted while unpaused, things seem to be fine
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Post by Esco on Nov 18, 2022 6:53:52 GMT -5
With errors # 2-4 I figured as much. I was able to reproduce all 3 of them them by pausing and resetting, and then replaying the game. They would then occur 100% of the time. These are all from 2 static variables NOT having been reset to their default values. I have corrected this.
Error # 5: I BELIEVE is because you reset during the outro screen (the one after it gives you your rank for the stage). You should see an error about the start button and possibly an audio source linked to that. It was because I forgot to disable the input for start when the related OBJ was destroyed. Without the error log details, I can't be 100% on this. But this was again a bug I could reproduce 100% of the time doing this and seemed to be exactly like yours. If it occurs due to something else besides this, let me know. Otherwise, I have fixed this as well. Thanks for all of your assistance with this.
I will leave this thread open for now, and for a bit after I release the next version of the demo with these fixes included (which will be a week from Monday). In case they somehow pop up again due to something else I missed.
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